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Folder: IGM-News
Status: OLD, Message 4 of 5
To:
Received: Thu, 01 May 1997 12:51:07 MDT
From: Lord IGM Newsletter <lordml2@airmail.net>
Subject: Lord IGM Newsletter Issue 3


Lord IGM Authors Newsletter                  Volume 1

May 1st 1997                                 Issue   3



This Issue contains:

 1) Note from the editor
 2) J. Masters - IGM Author and keeper of the #1 Lord IGM Page on the Net
 3) Brian Stanbridge  - IGM author and all around Nice Guy
 4) Ask Kiteria!
 5) 2 articles on lord from Josh Adams
 6) That's it See you next time!


*** 1 ***
Note from the editor:

Well this one is not going to be as big as the last 2, Mainly because of a
Hard Drive Crash that I just suffered through.

I was able to retrieve all of the important stuff, although because of the
time that it took I did not have time to do a great deal on the newsletter.
Sorry.

New addition to this newsletter is Ask Kiteria. Kiteria is the owner of
Kiteria's Korner a page about the playing of Lord. You can visit her page at
http://web2.airmail.net/bat/kiteria


*** 2 ***
J. Masters - IGM Author and keeper of the #1 Lord IGM Page on the Net


Alrighty, here's what going on with TrentSoft...

     The IGM Page is going through a slight transition.  For those who
haven't checked it out in a while, here are the details:

http://www.trentsoft.com/igmpage/

Complete listing of IGMs (as many as I have found) -- as of 4/23/97 it
was 195, I have another new one ready to put up this weekend.  Each IGM
except for my own and InterLord have my personal impressions of them
(completely biased, but currently the only available on the web), along
with its own place on the server (so it's a fast download), a link to
the author's page if it exists, current version, and price.

In addition, I have compiled eight other pages of these IGMs, in
categories: the best Small IGMs, the best Large IGMs, the Best Free
IGMs, IGMs that don't modify games much, IGMs with lots of bugs, IGMs
with ansi action, IGMs that don't work, and Ken Weitzel's IGMs.

A note about the concerns of my bias and harshness -- I've tried to
change from the overly critical and mean views of my original reviews to
much more to-the-point reviews.  I'm still critical of about 2/3 of the
IGMs, but I do try to follow the three rules I've instituted on myself:

     No criticism of the author
     No comparing of one IGM to another
     No sarcasm

If you see me breaking these, please let me know.

The latest addition to the IGM Page will be a slightly different update
service -- the current one seems to be breaking Pegasus.  The next
update I send out will have notification of the new service and how to
sign up.

Onto my IGMs...  LordNet appears to be the only one that people are
still using widely and that needs to be updated.  I've been held back on
the latest changes because of other programming concerns and school
concerns.  I will be releasing a maintenance update this coming weekend
(4/26), followed by an alpha version of the new BASH features.  After
BASH is perfected, I plan to work with the routing a bit to make it
easier, and then release the final version as 1.5 before I leave for the
summer.

I will also be starting an update service on my projects, which will
allow anyone to receive a mini-newsletter (weekly or bi-weekly) about
TrentSoft and what's going on.

Please stay tuned to www.trentsoft.com, I will post any new updates
directly on the main page, right below the logo.

Thanks, Brian, for keeping this newsletter!  I'm going to try and refer
more people to it from the IGM Page Update List (I think that's about
150 people) -- how does one subscribe?

J. Masters
trent@circle.net

Note form the editor: Well Joseph, Thank you for the complement! It is really
easy to subscribe to the Lord IGM Authors Newsletter. Just send a Message to
lordml2@airmail.net with the word Subscribe in the Message. As well I will be
adding a small page to Kiterias Korner this week that will let you add in on
the newsletter automatically. Keep your eye out for it!


*** 3 ***

Brian Stanbridge  - IGM author and all around Nice Guy

Well then, once again I'll have to ramble..;)

Back to programming, sorta.  From April 25 to May 4 I have 7 different
concerts and so my time is limited, but I'm not working on chem anymore

so programming is back on.;)  LORD Suburbia should see a public marriage
fix soon, and after that a major release featuring robbing, death and
destruction.  LORD II has started another creative bug flowing and so I
should have Suburbia II (for lack of a better name at the moment)
started soon.  Apothecary and Griz are fine as they are, as far as I
know.  If you have problems contact me.

Planets programming is at a stand still.  I just don't see that many
people playing planets around here and so see no reason to continue on
my IGM.  Mayhaps one day I'll finish it.

That's about it..;)  Just to let you know that my concert schedule is at
its peak and will slow down after May 4 (my composing won't, however)
and that my hiatus is over, and it was wonderful.;)

Until we meet again,
Bryan...
sorcerer@geocities.com
http://www.geocities.com/SiliconValley/6062


*** 4 ***
Ask Kiteria!


Mitchell Wade Writes:

Dear Kiteria,

I can't get to the Warrior I keep hearing about in the IGM Fairy Town,
can you tell me anything about it?

Mitchell Wade


Sure Mitchell,

What you have to do is get around the Giant, not once, not twice, but
three times!!   You have to be strong to take the giant out three times
and you'll need to have at least one gem.  Getting some excessive
hit points by using HOTT with your JENNIE code would be helpful
too.

  For better success, the following sequence  -> must <-  be followed.

    <T>alk to the Fairy
    <F>ollow the Giant's Footsteps: defeat # 1
    <F>ollow the Giant's Footsteps a second time: defeat # 2
    <O>ffer the Fairy a gem.  No matter how many potions you
receive, drink only the <Y>ellow one.  Your hit points, which
will have been depleted through defeating the first two Giants,
will be restored.
    <F>ollow the Giant's Footsteps for the third time.  Upon
defeating it, you will receive the bonus, which is an appearance
by the Trojan Warrior (for females) or the Amazon Warrior (for
males).  The bonus is a random thing, which usually includes
some gems, some gold, and a goodly number of experience points.

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Satyam Vashi Writes:

Hi Kitera,

I know that if a person at level 8 sleeps at the Inn, that a level 9 person
can't attack you while you're sleeping right? That's what I thought, but I'm
 at level 8 and a person who is at level 9 always attacks me in my room and
kills me.

Please help,
Satyam Vashi

Dear Satyam,
If you were level 7 he could not touch you, but one level
below can be attacked by another player one level higher.

The fact that you are one level below this player gives you the
advantage as you can use your skills against him.  IF you were
a level higher, or on the same level, you would not be able to use
the skills.

If you can come into play shortly after the midnight maintance has
run, you can attack this player.  Check with your SysOp as to what
time the maintance times are and if possible, sign in strictly to see
if you can take this person out.

Now, if this is not possible, and you can't resurrect this player with
the IGM BACK ALLEY CHURCH, you might consider killing yourself.
You can do this by either not healing your last 10 battles in the forest
and letting a forest guardian take you out, or you can throw yourself
on another players sword.  All this does is give you the satisfaction
of the predator player NOT getting 10% of your experience when they
kill you.

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
     If you have any questions concerning L.O.R.D the game, or any
of its many IGM's, please send them to:  kiteria@juno.com, and I
will do my best to get you the answer.

Remember, it's just a game.....

Kiteria

*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*

*** 5 **
2 articles on lord from Josh Adams

Lord Teams

First off, if you want to make a LORD team to just make a rivalry,  boost your
ego, unfairly dominate a game, help others cheat, give money  to new users and
tell them dirty ways to play, and so on, STOP. None of  what follows will
interest you!


If you want to make a team to stop some ego powered twerp,  help new users
with tips, and then money, stop cheating, or to just  have a good time
without trying to rule a game, please read on. The first thing you should do
before making a team is to make  sure you have met the above
requirements, you know how to play the game fairly well, make sure there
are enough players that your team  will only be a tiny part of the game
<or else the game will be just your team>. If their is some problems with
cheating, unfair play, etc. first contact  the SysOp before doing anything,
he/she may stop the problem without  any problems with teams.
If your not sure if your team is needed read on and decide if it fits  what
this all says. Now you need a name, and a sign for your team. My team was/is
the Lord Union "lu" and its symbol is a ~ in the front and back of your name
{don't use this for your team BTW} make sure your name isn't after you, or
about yourself<Joes team> and that it wont offend anyone.  The
symbol to identify your people should be something nobody is using {don't
say its your symbol, change your name NOW. It was his/her first} and make
sure it is easy to type out so when people write mail, it  wont be to hard
{don't use !&#*@*~-Ender++} just make it simple, and not like
anyone else's. If after a while your team finds someone new with  your
symbol, kindly ask them to change it a little bit, and give them  money to.
Different colors for the name and symbol makes it look nice {mine is ~Ender~
with the name and the ~ in the different shades of blue} Once you make sure
everything is set up, you have to find some  folks. Don't just say in the daily
announcements "Everybody join my team,  just add a ~ in the front and back of
your name" Either ask your friends,  or make an announcement saying to apply,
and just talk to the folks and  find out if they will work. Soon you will have
enough members to be a  respectable team. Make sure some of you are powerful
enough not to  be pushed around, or nobody will care what you do
{one should be level 12 or the highest level attained yet if its a new game,
preferably  that person is you.}
Now you finally have a team! Now its time to decide what you  stand for. Well
here are three basic rules that should help, remember  never forget why you
formed the team, explain to each member why.  These rules were not originally
made by me, but by a fella named archangel {who used to be in charge of what
was the old LU, except for rule number 1}

1) Always play honorably and fairly, help all new players out, for you were
once new to.

2) If someone kills a member of your team, and you can kill that person, do
it IF it was done against the team. Remember in LORD people kill all the
time.  If you need to stop a evil team, kill the members, but only the members.

3) If a fellow member needs money, give all you can afford.

These rules should make sure your team wont die out in one day, but will be
fair and nice to everyone.

Finally, when the problem is solved {the evil team disbands, the  cheaters
leave, the new folks stop coming for now, your little group has  turned evil}
wait a week or two. If the problem is still gone, disband your  team,
remember, it was not meant for you to succeed, but for the game.
Keep in mind who was on it for the next crisis, and always remember what
the team is for. If the problems expand to other boards, follow them.
Start a mini cold war and start chapters before they come along, as long  as
you stop when their is no more problem.  All of this comes from the experience
of the head of the LU, Maryland's {or at least Montgomery county and D.C.'s}
oldest surviving team {with only 1 member since there is no cause for now}
all warnings are made from  the mistakes and bumbling moves made by its
leader, so don't feel bad if you find you've done the same in the past.
(We all get power-hungry sometimes).





LORD Ethics

Well allot of players have learned, or never learned, the way to play LORD
fairly and make it a game not only fun for you, but fun for everyone. I

can remember a while ago there was only one person who was a troublemaker,
now only a handful of people are not troublemakers.  What
follows is the "unwritten rules" of LORD.

What you should always remember is the object of the game is to kill the
dragon, NOT to stay at level 12 get a death sword, and claim your  number
one 'Hey its the person who killed the dragon the most who Seth Able sings
about' You will be pretty surprised when the person who never did
get the death sword, but killed the dragon gets the ANSI about him beating
the game! And if your SysOp is very busy it may be a while until  the game
can be entered again, proclaiming that person number 1, not you.

Of course some games make it that you cant beat the game, since its set at
unlimited times to kill the dragon. I consider these game great to  practice
with, since the game never ends. So kill the dragon once or twice, learn the
ropes, and if you want do stay at level 12 to show how boring it
gets after a few weeks, unless you want to compete for such ranks as most
player kills, old mans rankings, etc.

If you do enjoy those games, because of the people and what not, then at
least advance whenever your able to. Some people Will stay at  level 11 to
use power moves, yet they have death swords and 2 billion exp! Even worse
players stay at level one or two! This is extremely cheap,  and
makes the game a kill feast. and will encourage others until its just a
few egotistical people who insult each other all the time.

NEVER cheat. Cheating is not thins like the Jennie code, or anything in the
game itself. What I am talking about is tricks with IGMs. If there is a
game where nobody is cheating, yet IGMs which one can cheat in exist, notify
the SysOp, and enjoy a game which hasn't been effected by cheating.  If there
is a cheat feast game, your better off ignoring it. These games our just
people killing each other <if this game happens to not set at unlimited
kills, and nobody is going after the dragon by cheating, play fairly and
shut off the game for a while:) Suzanne has cheat files to inform SysOps,
and help people stuck in cheat games.

Now that we got down the major problems, the rest is for nice normal games.
You will be killed many times by other players. Don't  take it personal,
unless they send you mail insulting you also. Only kill for exp, or to shut
up some egotistical kid. Don't kill level one people when  your finally
at level 12, remember how you hated it when that happened to you?

Don't say to people "kill so and so and ill kill you" this will only cause
an annoying battle between you, and possibly create teams 'a big no-no'
causing everyone not involved to be annoyed at you. Don't start a big flaming
contest in the conversations, it only annoys everyone not involved. And
finally don't kill someone just to annoy someone else. This ALWAYS will make
that person angry, he/she  will kill your friends, you will get your friends
to kill him/her, he/she will get his/her friends, and so on until after a
while your killing each  other for a reason you probably get, and everyone
else will get angry, and may leave "I've done this, and what happened was
the only people  who were left was me, my lover in the game, and my enemy,
soon my lover left, and after a while my enemy. Well it was just a local
game for  me then, and you don't want that"

Well everything else such as romance, and teams should be covered in other
files, so check them out. Don't worry, most of what  I warned against rarely
happens, you'll probably find a nice normal game with no problems. And tell
your friends to check out Kiterias Korner! 'my shameless plug to get in':)

Josh "freak" Abrams/Ender Send all comments to Joshfreak@juno.com, make
sure you mention this article, and no insults either:)

*** 6 ***

That's it See you next time!


Well as I said This was shorter than the rest. The next newsletter will be
longer with another interview with Seth on LORD 2 and the creation of NEW
WORLDS as well as what role IGM Authors will play in LORD 2.

I hope you liked it.


For comments, articles, and Questions Please address them to bat@airmail.net

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